Back in the day on the NES, educational games such as ones that featured the Sesame Street license weren’t unheard of. While I don’t expect students to begin playing Grand Theft Auto in classrooms around the nation, there’s high potential for other games. Furthermore, even people who don’t regularly play video games are coming to understand games have such benefits through word of mouth - that is, from other people talking to them about games. An increasingly high number of people play video games, more and more of them recognize the cognitive benefits of playing video games. While we don’t have any previous data to compare these new findings to, they’re still very significant. Posted by Brandon Gribin Categories: Culture,ĥ9% of teachers surveyed in Mori Poll said that they’d consider using games in their classes to educate students.
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